Prepare a number of questions all beginning with the word cat... For example:
Which cat causes a sudden accident? (Catastrophe)
Which cat is a member of the church? (Catholic)
Which girl has the name of a girl ? (Catherine)
Which cat likes to be in the water? (Catfish)
Which cat likes to hang in a group? (Category)
Which cat is in the underground place for the burial of the dead? (Catacomb)
Which cat floats on water? (Catamaran)
Which cat can you order from? (Catalogue)
The participants divide into two teams. The winner is the team with most right answers.
Divide the members into two teams with two by two members in each. The teams sit down in a row behind a starting line. Place two chairs a few metres in front of the teams. Sitting back to back the first couples in each team hook their arms. When the starting signal goes, they get up, go forward and round their chair, line up behind their team members and the next couple continue in the same way.
The team coming in first wins the game.
The children divide into two teams. Both teams receive one balloon (filled with air) each.
All members of both teams have to walk from one point to another, as fast as possible, while balancing the balloon on his/her index finger. When arriving at the end, he/she hands over the balloon (still only using the index finger!) to the next team member. The next team member now has to do the same thing.
If you loose the balloon, you have to pick it up and start all over again!
The fastest team wins!
Divide the members into two teams and make a starting line behind which the teams line up. Place two chairs a few metres in front of the teams. The first one in each team holds the balloon between his legs and hurries forward, rounds the chair, and gets back to the next member in the row, who takes the balloon and continues. If any member drops the balloon or this bursts, he must start all over again.
The team coming in first, wins the game.
The guests divide into two teams. Every member of both teams writes one word on a note and folds the note, so the word can"t be seen. Each team fills a bowl with their folded notes and then swaps bowls with the other team.
A team member in the starting team pulls one note out of their bowl, reading the word on it without showing anyone. After having read the word, he/she has to dramatise the word, and have his/her team mates guess what the word is, as fast as possible.
When the word is guessed, it"s up to the next team to do the same thing - pull a note and have the team mates guess the word. Fastest team wins!
To make this party game a bit easier (for example, when kids are playing) you can predefine a category of words, like "animals", "professions", etc.
Tie a marshmallow-"ghost" on each string and tie around the broom sticks. Divide the guests into two teams and draw a startingline which the teams place themselves behind in rows. Hold or hang the broom stick a couple of yards in front of the startingline. Each participate should then walk to the marshmallow-ghost and try to catch it solely with his/her mouth!
The team with the least number of ghosts is the winner.
Play this game at your Halloween party!
marshmallows strings 2 broom sticks
Divide the members into two teams and make a starting line, behind which the teams sit down in a row. Place two chairs a few metres in front of the teams. Given an orange to the first one in each team. Crawling on the floor they will now push forward the orange, by means of their faces only, round the chair and crawl back to the next one in the line, who takes the orange and continues in the same way.
If any member uses his hands he must begin all over again from the starting line.
The team coming in first wins the game.
The children are divided into two teams, and sit down on the floor. Each child is given a paper bag. The first child of each team runs as fast as possible around his/her team, grabs their bag, blows it up and pops it. The pop is the signal for next team member to start running. Fastest team wins!
The children are divided into two teams. Each team sits down opposites each other on two rows of chairs. Each member holds a tablespoon in their mouths, with the spoon handle towards them. A potatoe is placed on the spoon of the first person in each team.
Now the potatoe has to be sent from one team member to the next until the last person - no hands allowed! If someone drops the potatoe it has to be picked up using no hands.
Fastest team to send it from the first to the last person wins!
This game can also be played without chairs. Place the potatoe on the spoon in the mouth. You then have to walk to a chair, round the chair, and then back to start again without dropping the potatoe. When back to start again - give the potatoe to the next person in line (still using no hands!) who does the same thing.
For small children, they can hold the spoon in the hand instead of in the mouth as they are walking.
Pack two suitcases with a few pieces of clothing - for example an old hat, a pair of boots and a coat. Divide the children into two teams. Draw a startingline and place the bags next to each other, 10 m (or any suitable distance to run) away from it.
First person in each team has to run to the suitcase, put on the clothes from the bag, run 2 laps round an object (a chair for example), undress, put the clothes back into the suitcase and run back to the startingline. Next person from the team now does the same thing. All team members now repeat this - fastest team wins!